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CorelDraw Learn how to create double exposure effects with PHOTO-PAINT X8

In this article, you will learn the techniques of creating double exposure effects with PHOTO-PAINT X8

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CorelDraw design play

CorelDraw design


One thing is certain when it comes to working with Double Exposure and Collage techniques. They can be very inspiring.

And, in addition, they have the capability of making a very strong visual impression.

As a matter of fact, the idea of assembling multiple images into one is counted among the primary reasons why working with Collage seems to be very interesting.

And, basically, it is the same with the Double Exposure Effect technique; because the thinking behind them is similar.

However, in this tutorial, we shall be making use of photos that are included in Corel Connect X8 Content Exchange, part of CorelDRAW Graphics Suite X8, and an externally created bitmap texture, to give it a worn-out postcard-ish feel.

Step one

Start with creating a New Image Document in Corel PHOTO-PAINT X8 (File > New). Then import two photos via Corel CONNECT > Content Exchange > Photos > Animals.

And, for this tutorials, we shall be making use of an eagle and a gorilla.

Eagle and gorilla play

Eagle and gorilla



Step two

Now, proceed by removing any irrelevant backgrounds. And, in this case, the blue sky behind the Eagle, and areas around the Gorilla.

Step three

Once you’re done, select the photos in the Object Manager Docker, and click the Combine Icon in the bottom of the Docker to combine both images into one object. Extend the object below, by using the Paint Tool (P), and paint black underneath the area of the Eagle and Gorilla.

Step four

Use the Lightness Merge Mode in the Object Manager Docker to blend the effect.

eagle and gorilla play

eagle and gorilla



Actually, it is easy to remove backgrounds in Corel PHOTO-PAINT, and you can do that by making use of different methods. But for the quick and easy method, you should make use of the Colour Transparency Tool (2), in the Toolbox.

If you decide to make use of this method, then you must remind yourself to look at the Property Bar when you pick the Colour Transparency Tool.

Colour transparency play

Colour transparency



Because the Property Bar values are set to Tolerance 10 and Smoothing 20 by default. And this works great for the Bald Eagle photo. You can always adjust the settings if need be.

However, for the more elaborate method, you should use a combo of Channels and Contrast Enhancement effects to create a good contrast. The purpose is to isolate the area that will be kept and remove the rest. You can also choose other adjustment tools. For example, the Greyscale Lens Object (Object > Create > New Lens > Grayscale), which would have been an option for us, if the Colour Transparency tool didn’t produce a much quality result.

So, it is advisable to make use of the Greyscale Lens Object when using a photo with a more complex background.

Step five

Now, import a new photo (we shall be making use of people on bicycles) and place it below the Eagle and Gorilla object, slightly above the Background Object in the Object Manager Docker.

Men on bicycle play

Men on bicycle



Note: The Merge Mode effect is on Normal.

Step six

Create a mask by selecting the Eagle and Gorilla object by clicking Ctrl+M on the keyboard.

Step seven

Select the Bicycle photo. Right-click and choose Copy. Right-click again, and choose Paste > Into Selection. This place a new object on top in the Object Manager Docker. Drag this object down, and place it just above the Background Object. It is now underneath the Eagle-Gorilla object.

If you would want to brighten up the image in the photo, simply create a new Object in the Object Manager Docker and place this underneath the bicycle photo object. Pick the Paint Tool and paint white with a round, soft nib on the new object.

Basically, we’re finished with the creation of the Double Exposure effect image.

But, to finish it off, you can pick a yellow colour from the bicycle photo with the Eyedropper tool (E), and the Fill Tool (F), and fill on a new object just above the Background Object.

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