Tech This morphology-driven shooter looks crazy, and it's coming to the Nintendo Switch

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Anyone who likes videos games needs to check out "Morphies Law."

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(Morphies Law)
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A crazy new first-person-shooter is in the works for the Nintendo Switch, and it looks insanely fun.

The developers behind the game "Morphies Law" describe it as "a body morphology driven 3D shooter in a robo 'Day of the Dead' setting."

You'll see what that means when you check out these images and video, but in words, it means "play as robots that shoot each other to make their limbs and bodies bigger and smaller."

Check it out:

In "Morphies Law," you play as either a blue robot or a red robot in an abandoned warehouse setting.

In "Morphies Law," you play as either a blue robot or a red robot in an abandoned warehouse setting. play

In "Morphies Law," you play as either a blue robot or a red robot in an abandoned warehouse setting.

(Morphies Law/YouTube)


The objective of the game is to make your team avatar taller than the other team's avatar, which stand at each end of the map. They don't do anything but grow and shrink.

The objective of the game is to make your team avatar taller than the other team's avatar, which stand at each end of the map. They don't do anything but grow and shrink. play

The objective of the game is to make your team avatar taller than the other team's avatar, which stand at each end of the map. They don't do anything but grow and shrink.

(Morphies Law/YouTube)


To make your team avatar bigger, you have to shoot the robots on the other team.



When you shoot the other team's robot, you transfer its mass to your robot — and also to your team's avatar.

See how the blue robot's head gets bigger as it shoots the red robot's head? The red robot's head gets smaller, too, and mass gets taken away from the other team's avatar.



It means smaller players are "less skilled," but they have an advantage since they become harder to hit. They can also hide in small spaces, too.



And while the bigger players may be more skilled, they're easier to hit because of their larger size.

And while the bigger players may be more skilled, they're easier to hit because of their larger size. play

And while the bigger players may be more skilled, they're easier to hit because of their larger size.

(Morphies Law)



Shooting various limbs and body parts can make for some pretty odd yet hilarious combinations.

Shooting various limbs and body parts can make for some pretty odd yet hilarious combinations. play

Shooting various limbs and body parts can make for some pretty odd yet hilarious combinations.

(Morphies Law)


The game gets interesting when you realize that you can shoot your own team members to make certain limbs bigger for certain advantages. Bigger legs are good for jumping onto roofs. Your team avatar's size doesn't get affected, though.



Or, if you get huge feet, you can kick other players off into the sunset, which is hilarious.



"Morphies Law" looks like absurd fun. It's still in development, and there's no word yet on pricing, availability, or what platform it'll work on.

"Morphies Law" looks like absurd fun. It's still in development, and there's no word yet on pricing, availability, or what platform it'll work on. play

"Morphies Law" looks like absurd fun. It's still in development, and there's no word yet on pricing, availability, or what platform it'll work on.

(Morphies Law)


Check out the full alpha teaser below:



And check out the company's newest trailer for the Nintendo Switch version, which is "coming this winter."