- In order to digitally re-create Reedus, the development studio working on the game used some extreme technology to capture every inch of him.
- During a recent panel at the Tribeca Film Festival, the game's creative director, Hideo Kojima, revealed photos of what the process looked like.
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In "Death Stranding," an upcoming PlayStation game from legendary game creator Hideo Kojima, Norman Reedus is the main character.
Not a facsimile of Reedus, or an approximation it's a near-perfect re-creation of Reedus, tattoos and all.
Though plenty of games feature motion capture technology, Reedus was captured by Kojima and his team at Kojima Productions using somevery intense setups.
One example of such a setup was revealed during a panel Business Insider attended featuring Kojima and Reedus at the Tribeca Film Festival last week in New York City.
That is a lot of cameras!
"We were scanning his body, hands, tattoos, face. Just doing that took two days," Kojima said at the panel through a translator.
Reedus also did more standard motion capture for the game wearing a leotard covered in tiny balls that are tracked by cameras, thus allowing a computer to map his movement to an in-game avatar but the most fascinating stuff he did for the game is a greater detail of depth than just motion capture.
Unfortunately for us, there's no way to play as Norman Reedus in "Death Stranding" just yet, as the game isn't available it's still in production and has no release date just yet.
It's also not clear exactly what type of game it will be when it does arrive. Kojima described it as an open-world action game, and offered few details beyond that. What we know for sure is that it's an extremely pretty game:
When "Death Stranding" does arrive, it'll head exclusively to Sony's PlayStation (it's expected to be available on both the PlayStation 4 and Sony's next-generation PlayStation console).
For now, you can get a lengthy look at the game in this trailer from June 2018:
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