Tech Nintendo's huge new Mario game looks incredible and bizarre

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Mario's been to a lot of weird places, and he's done a lot of strange things, but nothing compares to the surreal and bizarre world of "Super Mario Odyssey."

"Super Mario Odyssey" is the next major flagship game in the classic franchise, from Nintendo's world-class internal teams — and it's nearly here.

"Super Mario Odyssey" arrives on October 27, exclusively on the Nintendo Switch. play

"Super Mario Odyssey" arrives on October 27, exclusively on the Nintendo Switch.

(Nintendo)

With the launch of "Odyssey" coming up so soon on October 27, Nintendo pulled back the curtain a bit further in a massive new gameplay walkthrough video. There's a lot to absorb, but we've pulled out some highlights below.

"Super Mario Odyssey" is a 3D Mario game, in the lineage of "Super Mario 64" and "Super Mario Galaxy." That means it's a sandbox-style game. The world is segmented into levels, but the levels are massive and open-ended.

"Super Mario Odyssey" is a 3D Mario game, in the lineage of "Super Mario 64" and "Super Mario Galaxy." That means it's a sandbox-style game. The world is segmented into levels, but the levels are massive and open-ended. play

"Super Mario Odyssey" is a 3D Mario game, in the lineage of "Super Mario 64" and "Super Mario Galaxy." That means it's a sandbox-style game. The world is segmented into levels, but the levels are massive and open-ended.

(Nintendo)

Forget about flagpoles — in "Super Mario Odyssey," you're given free reign to go wherever you want within a world. There are no "beginning" and "end" points in "Odyssey," in that sense. There is an overall story arc and a progression to the game, of course, but each world is open-ended in how you approach it.



New Donk City, for instance, is one of the game's many locations. It's set within the "Metro Kingdom" — one of several "kingdoms" Mario visits in "Super Mario Odyssey."

New Donk City, for instance, is one of the game's many locations. It's set within the "Metro Kingdom" — one of several "kingdoms" Mario visits in "Super Mario Odyssey." play

New Donk City, for instance, is one of the game's many locations. It's set within the "Metro Kingdom" — one of several "kingdoms" Mario visits in "Super Mario Odyssey."

(Nintendo)


You're of course controlling Mario once again. But rather than collecting power-ups to, say, grow larger or shoot fireballs, you've got a seemingly magical hat.

play

(Nintendo)


The hat's name is "Cappy" — it's actually a ghost from one of the game world's kingdoms. In cheeky Mario style, the place where Cappy is from is called "Bonneton."

Bonneton is in the Cap Kingdom, of course. play

Bonneton is in the Cap Kingdom, of course.

(Nintendo)


Mario and Cappy are working together because Bowser stole people they care about. Thus, their epic voyage begins aboard a flying ship named the Odyssey.

When Cappy isn't embodying Mario's standard red cap, his ghostly form is that of a fancy top hat. play

When Cappy isn't embodying Mario's standard red cap, his ghostly form is that of a fancy top hat.

(Nintendo)


They need a flying ship, you see, because Bowser has a flying ship of his own. It's a whole thing.

They need a flying ship, you see, because Bowser has a flying ship of his own. It's a whole thing. play

They need a flying ship, you see, because Bowser has a flying ship of his own. It's a whole thing.

(Nintendo)


Anyway, what Cappy does for Mario in terms of gameplay is enable Mario to "capture" things — Mario essentially becomes whatever he captures. Here he is as a fry pan-throwing Hammer Bro.

Anyway, what Cappy does for Mario in terms of gameplay is enable Mario to "capture" things — Mario essentially becomes whatever he captures. Here he is as a fry pan-throwing Hammer Bro. play

Anyway, what Cappy does for Mario in terms of gameplay is enable Mario to "capture" things — Mario essentially becomes whatever he captures. Here he is as a fry pan-throwing Hammer Bro.

(Nintendo)


Here he is as a Bullet Bill:

null play

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(Nintendo)


"Becoming" these things enables Mario to do lots of stuff he couldn't normally. In this instance, "capturing" a human in New Donk City lets Mario control the R.C. taxi car on the ground.

I told you this game is weird. play

I told you this game is weird.

(Nintendo)


It's not clear how many worlds in total there are for Mario to explore — remember, these are large areas that are full of stuff to collect, puzzles to solve, and enemies to tackle — but Nintendo has thus far shown nine.

There are a variety of outfits you can buy for Mario in "Odyssey." They are not power-ups. play

There are a variety of outfits you can buy for Mario in "Odyssey." They are not power-ups.

(Nintendo)

What you see above is "Mount Volbono" in the Luncheon Kingdom. Mario's got on his kitchen whites and he's carrying a massive golden radish, as one does.

Here are all nine areas Nintendo detailed in its recent video:

-New Donk City, Metro Kingdom

-Tostarena, Sand Kingdom

-Mount Volbono, Luncheon Kingdom

-Steam Gardens, Wooded Kingdom

-Bonneton, Cap Kingdom

-Fossil Falls, Cascade Kingdom

-Shiveria, Snow Kingdom

-Bubblaine, Seaside Kingdom

-Tropical island, Unknown kingdom



Your main goal to progress in "Super Mario Odyssey" is collecting moons. They're hidden all over the place, and many can be earned through completing tasks or defeating enemies. The number of moons per level is unknown, but a list in the video shows more than 50 for Tostarena alone.

Your main goal to progress in "Super Mario Odyssey" is collecting moons. They're hidden all over the place, and many can be earned through completing tasks or defeating enemies. The number of moons per level is unknown, but a list in the video shows more than 50 for Tostarena alone. play

Your main goal to progress in "Super Mario Odyssey" is collecting moons. They're hidden all over the place, and many can be earned through completing tasks or defeating enemies. The number of moons per level is unknown, but a list in the video shows more than 50 for Tostarena alone.

(Nintendo)

Think of moons in "Super Mario Odyssey" kind of like you thought of stars in "Super Mario 64." Maybe you see one on a floating platform that's hard to reach, or maybe you stumble into a boss fight that ends with you earning a moon.

This one in Tostarena, for instance, is simply on top of a tall structure.

Super Mario Odyssey play

Super Mario Odyssey

(Nintendo)

Though there are many more moons in "Odyssey" than the six-per-world in "Mario 64," the levels in "Odyssey" appear to be many times larger and more densely packed with stuff to do.



Moons power your ship, the Odyssey, thus enabling you to travel to new kingdoms. That said, there's a ton of stuff to do in each area. Beyond the usual platforming and jumping on enemies and what have you, there are crazy-looking minigames:

Like this very silly-looking jump-rope challenge, for instance. play

Like this very silly-looking jump-rope challenge, for instance.

(Nintendo)


The crux of the game, though, is using Mario's magical hat to become things. The act of "capturing" in "Odyssey" lets you play as a ton of different stuff. This flying lizard thing, for instance:

The crux of the game, though, is using Mario's magical hat to become things. The act of "capturing" in "Odyssey" lets you play as a ton of different stuff. This flying lizard thing, for instance: play

The crux of the game, though, is using Mario's magical hat to become things. The act of "capturing" in "Odyssey" lets you play as a ton of different stuff. This flying lizard thing, for instance:

(Nintendo)


How about full on T-rex Mario?

Notice his mustache and red cap. That really is Mario. I promise. play

Notice his mustache and red cap. That really is Mario. I promise.

(Nintendo)


Or how about this....whatever the hell this is?

Or how about this....whatever the hell this is? play

Or how about this....whatever the hell this is?

(Nintendo)


Point is, forget about getting one or two new superpowers in "Super Mario Odyssey." You can literally become a Goomba, or a charge of electricity, or a fire-shooting Hammer Bro.

Come at me, Hammer Bro. play

Come at me, Hammer Bro.

(Nintendo)


Given all the silliness, Nintendo's included a special photo feature to help you share. There are even editing features and filters to make some absurdly cool images. How about impressionist Mario vs Bowser?

Paul Cézanne would no doubt appreciate the technique. play

Paul Cézanne would no doubt appreciate the technique.

(Nintendo)


Some of the filters make these shots look like a completely different game:

Some of the filters make these shots look like a completely different game: play

Some of the filters make these shots look like a completely different game:

(Nintendo)


There's seemingly so, so much more to know about "Super Mario Odyssey," but you'll be able to find out for yourself soon enough as the game arrives on October 27 for the Nintendo Switch.

There's seemingly so, so much more to know about "Super Mario Odyssey," but you'll be able to find out for yourself soon enough as the game arrives on October 27 for the Nintendo Switch. play

There's seemingly so, so much more to know about "Super Mario Odyssey," but you'll be able to find out for yourself soon enough as the game arrives on October 27 for the Nintendo Switch.

(Nintendo)


Don't miss the lengthy new walkthrough of "Super Mario Odyssey" right here: